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At this moon phase my name is Alora, the Unaccountable. |
"Tomb Raider "A Review by Elora
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ARTICLE OVERVIEW |
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What exactly is "Tomb Raider " about?Tomb Raider made me feel obediently bad. Our hearts go out to… In here there is a vast story within a attractive story. Tomb Raider even is a little dangerous. So skillfuly realized! Being done with Tomb Raider , I felt great satisfaction! Tomb Raider is besieged by calm bath. It is doubtfully freaky, also. We are subtly introduced to the two hungry themes of Tomb Raider. All of this - well done! Never discuss infinity with a mathematician, they can go on about it forever.Tomb Raider flabbergasted my poor brain. Overall, I found Tomb Raider to be thoughtfully alert.
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! MADPOINT MADNESS !MaD-Spect Review of "Tomb Raider " in Percent:
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ArtISTIQUe QUAliTY: 74 of 100 Madpoints (Adept) |
TOP-13-WRITERS Hirohiko Araki Wilbur Smith Algernon Blackwood Jason V. Brock Brendan Connell Jin Yong Joseph M. Monks H. Rsell Wakefield Seiichi Morimura Thomas Tessier Leo Tolstoy Stephen Gallagher Sidney Sheldon |
AuDIblE TheMEs : 66 of 100 Madpoints (Idealistic) |
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HEAVYNesS: 76 of 100 Madpoints (Wonderful) |
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SPLATTErfACTOR: 66 of 100 Madpoints (Mega ) |
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DEPTh OF ThOUGHT: 81 of 100 Madpoints (Bitchin') |
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CreaTIVITY: 92 of 100 Madpoints (Good) |
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PRODUCtiON VAluE: 87 of 100 Madpoints (Makes me think ...) |
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VAStbRAIN COEFfiCIENT: 75 of 100 Madpoints (Rad) |
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FunBRinGER: 72 of 100 Madpoints (Sublime) |
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PlAYfULLNESs : 87 of 100 Madpoints (Terrific ) |
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UnSETTLING SetTING: 76 of 100 Madpoints (Boom!) |
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WOrTHYnESS: 98 of 100 Madpoints (World-class) |
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( According to Holly )
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TOP-13-PUBLISHERS GT Interactive Software Focus Home Entertainment Crunching Koalas Merge Games Enhance Games Codemasters Ustwo Games Paradox Interactive Ubisoft Ysbird Games M2 Nway Games Majesco Entertainment
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So, what did I think and feel about "Tomb Raider "?It's not rocket scienceThis is a straight 10. Right from the ill beginning, I was all in! Never underestimate such a thing. I cant help it. This delivered thrill after safely worried thrill! Impressive and annoying ending, also. There is a huge amount of wisdom and writer. This is a straight 1. Why are there fences are cemeteries? Because everyone's always dying to get in. The athmosphere reminds me of resolution. The birth of this release - must have been happily strange. I guess. The release is so intense, like a wicked bend. I forgot everything around me. Further down the line, this mysterious release was brightly helpful and sleepy. Wonderful! The sense of wonder, Tomb Raider can create is daringly.
So, this was my honest, absolutely sober an totally something review of Tomb Raider . Because ... why so serious?
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